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1. 'Repair All' station button - in Player Features and Ideas Discussion [original thread]
Repairing your equipment at a station has an awkward interface. 99% of the time you repair all. Why not have an extra station that appears when you dock at a station with repair services with damage to mods / ships. Just hit the button, confirm t...
- by Slate Fistcrunch - at 2009.11.20 04:32:00
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2. Shortcuts - in Player Features and Ideas Discussion [original thread]
Currently many keys on my keyboard under Windows XP won't work with shortcuts. Keys such as [ ] \ show OEM and aren't valid. Right now the shortcuts for opening cargohold, people and places, etc. opens them but doesn't close them. It would be nic...
- by Slate Fistcrunch - at 2009.10.02 18:46:00
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3. Targets Origin: make able to select grow down or up - in Player Features and Ideas Discussion [original thread]
I have my target origin vertical and on the right side of the screen. I do this so that the target portraits are near the module icons. It would be much better if I could tell the target origin to grow bottom up. This would mean the first target w...
- by Slate Fistcrunch - at 2008.09.12 17:26:00
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4. Direct Enforcement Division Volunteer Agents - in Player Features and Ideas Discussion [original thread]
Wall of text. Massively open to abuse. No precedent for players being given special powers. Game doesn't know the different between suicide gank and accidental button press. DED already has flags for criminals--this is the security status system. ...
- by Slate Fistcrunch - at 2008.06.03 05:35:00
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5. Ideas to tie into ranks - in Player Features and Ideas Discussion [original thread]
Originally by: Joe Starbreaker On second thought, being a General shouldn't be a reward , it should be a hazard . Make players worth bounties to players on the other side. Killing a general should get you several million ISK at least. ...
- by Slate Fistcrunch - at 2008.06.02 04:24:00
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6. Paying isk for sec bumps - in Player Features and Ideas Discussion [original thread]
Originally by: Amalath Tari Edited by: Amalath Tari on 02/06/2008 03:18:37 Maybe have it as exponential system, so that recovering from a little pirating 'accident' isn't too hard, but coming back from a life of crime is going to hurt....
- by Slate Fistcrunch - at 2008.06.02 04:18:00
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7. Moons on Overview? - in Player Features and Ideas Discussion [original thread]
When they introduced brackets they changed that stuff around. To get rid of moons being drawn in space, create a new overview setting that has everything you want drawn in space. Then create a bracket in the overview settings that uses that saved...
- by Slate Fistcrunch - at 2008.06.02 02:15:00
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8. Ideas to tie into ranks - in Player Features and Ideas Discussion [original thread]
Some other ideas: Rank restricted deployable turrets. Short range, low powered, but useful ewar. 20% web, 30% remote sensor boost, 20% target painter, and so forth. These would only be deployable within one of the faction warfare capture sites. ...
- by Slate Fistcrunch - at 2008.06.02 01:38:00
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9. Market item that combines all races shuttles - in Player Features and Ideas Discussion [original thread]
I realize that the four races of shuttles are different but their attributes are all the same and most people don't care which one they fly. They just want to open the market and buy the closest / cheapest one. I'm proposing CCP add a new entry f...
- by Slate Fistcrunch - at 2008.05.31 20:43:00
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10. Space Seen Through The Eyes of the Pilot - in Player Features and Ideas Discussion [original thread]
The idea has merit. The camera controls could use some attention. Chase follow camera, first person, etc. I think the first version of Microsoft Flight Simulator had better camera controls than EVE does. The first persion / pilot view you speak o...
- by Slate Fistcrunch - at 2008.05.31 20:26:00
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11. Remote hull rep DRONEs?? - in Player Features and Ideas Discussion [original thread]
Originally by: XXJackXX as you can see.we do have armor and shield maintanance drones.and what about the hull maintanances drones? Dev actually made a comment about this once. Something about "we'll look into it or some such". I think ...
- by Slate Fistcrunch - at 2008.05.31 20:23:00
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12. Faction Warfare Militias and wardec pricing - in Player Features and Ideas Discussion [original thread]
If someone wants to war dec you, the cost isn't that big of an issue. When you join faction warfare, you are already at war with half of the faction participants in all areas of eve universe. There will be raids in hi sec. Having one more wardec ...
- by Slate Fistcrunch - at 2008.05.30 21:54:00
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13. Column "meta-level" in Item - in Player Features and Ideas Discussion [original thread]
I'd love it if the icon itself had the meta level in one corner. I realize this won't happen due to the icon graphics but maybe the name could be prefaced with [1] or something to quickly indicate the item's metalevel. For a new player the item n...
- by Slate Fistcrunch - at 2008.05.30 03:03:00
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14. Overpowered Highsec POS - in Player Features and Ideas Discussion [original thread]
Originally by: procurement specialist isn't the entire point of a high sec pos that it is harder to take down? Someone had to grind 5.0 standing to anchor it and it uses charters to run in addition to normal stuff. You can still take them ...
- by Slate Fistcrunch - at 2008.05.29 21:33:00
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15. "No Training" added to window identification - in Player Features and Ideas Discussion [original thread]
In one of the past upgrades they put an option in so that the title bar of the EVE client window shows the character's name. I am proposing that the option be given to update this identifier information in the title bar to show when a skill is no...
- by Slate Fistcrunch - at 2008.05.27 16:04:00
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16. "No Training" added to window identification - in Player Features and Ideas Discussion [original thread]
In one of the past upgrades they put an option in so that the title bar of the EVE client window shows the character's name. I am proposing that the option be given to update this identifier information in the title bar to show when a skill is no...
- by Slate Fistcrunch - at 2008.05.27 16:04:00
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17. Nickname change - in Player Features and Ideas Discussion [original thread]
Originally by: Exile579 Originally by: Slate Fistcrunch it's your identity That's exactly why i'm talking about "Nickname history"... I do not care one way or another if this happens. I just came into the thread to let you k...
- by Slate Fistcrunch - at 2008.05.27 07:18:00
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18. Remote assit ratter, get sec increase? - in Player Features and Ideas Discussion [original thread]
Originally by: Reggie Stoneloader That doesn't sound right. It is right. I am trying to get security status up. Travel with buddy. We each hit battleship once. Kill battleship. Full security status gain for both.
- by Slate Fistcrunch - at 2008.05.27 03:11:00
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19. Nickname change - in Player Features and Ideas Discussion [original thread]
Originally by: Exile579 But if this is already mentioned many times, and no good reason not to, then why CCP don't add this service? Trivial question Because CCP disagrees? I mean there are dev quotes about this. Basically saying it'...
- by Slate Fistcrunch - at 2008.05.27 00:57:00
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20. Remote assit ratter, get sec increase? - in Player Features and Ideas Discussion [original thread]
All you have to do is to shoot at the rat one time and let the attacker kill it. It shouldn't be too hard to use the helios' drone or a small gun on one of the other covert ops.
- by Slate Fistcrunch - at 2008.05.27 00:03:00
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